Ten minutes a round, across five islands. Bombs burn in a cross and stop
at walls. A blast that reaches another bomb sets it off too, and chains
are where rounds are won. Your own fire kills you exactly as fast as
anyone else's.
bombs & fire
A cross-shaped blast, stopped by walls, passed on to any bomb it
touches.
powder kegs
Rare barrels that erupt in a huge blast the moment they break. One a
round at least.
stamina
Run about thirteen seconds, then you limp. The bar under your boots
says how much is left, and the notch in it is what a slide costs.
Stopping is a decision.
the slide
Double-tap a direction to dash it: three and a half tiles in half a
second, a fifth of your wind, and no steering or bombs until it runs
out. Slide through somebody and they are left seeing stars — no
bombs, a quarter slower, for a moment.
perks
Extra bombs, bigger fire, boots, a shield, stim, and rum: tough, and
hard to steer. Bombs and fire both cap at five — the flames
under a bomb say how far it reaches.
shields
One blast each, and never two at once: a shield that saves you buys
half a second in which nothing can touch you, so a chain reaction
costs one shield rather than both.
ice
Melts into a puddle when hit. Half pace, and you slide when you let
go.
gold
The rarest drop. Worth 400, and nothing at all until the board is
counted.
seagulls
Catch one in any blast of yours and three gold coins fly straight to
you. They cross the island twice as often as they used to, and dawdle
while they are over it.
streaks
Double, triple, ultra, rampage, and an ACE for the whole island in one
run.
scoring
+100 kill
+400 gold coin
+50 survive the round
+5 perk, +15 at its cap
+2 block
−25 suicide
tab to close
-- FPS·CPU --%·RAM --%
WASD
this round
score0kills / deaths0 / 0
lifetime
xp0kills / deaths0 / 0gold collected0medals
Boom Beard
v0.14
Sixteen pirates. One island. Light the fuse and run.
Controls
←↑↓→orWASD
Move
←←twice
Slide that way — fast, costly, and it knocks people silly